ProgramGuru

Pointer Programs

Start with Pointer Programs

Learn pointer programs through an executable example, then connect the small demonstration to production code.

What you’ll learn

  • Explain the main purpose of pointer programs.
  • Read and run the complete Go example in this lesson.
  • Apply the concept and recognize common mistakes.

Understand the idea

Pointers are values that hold addresses. Passing a pointer lets a function update the storage it points to, while passing a plain integer makes a copy of its value.

The example uses pointers to update a score without relying on the actual memory address, which varies between runs.

Visualize how it works

Follow this diagram before executing the example. Check where a value or decision changes what runs next.

Visual explanation for example pointersPointer values can give access to shared storage.Create scoreStep 1Pass &scoreStep 2Dereference pointerStep 3Read updated scoreStep 4Pointer values can give access to shared storage.
Pointer values can give access to shared storage.

Run a complete Go example

This example is a complete program. Save it as main.go or paste it into the Go Playground.

Go code

package main

import "fmt"

func addBonus(score *int, bonus int) { *score += bonus }
func main() {
	score := 70
	addBonus(&score, 10)
	fmt.Println("Score:", score)
}

Output

Score: 80

Trace what the program does

&score produces a pointer to the score variable. The function dereferences the pointer, adds ten, and the caller observes the new value 80.

Avoid common mistakes

  • A nil pointer must not be dereferenced.
  • A pointer argument is itself passed by value; it is not proof that Go uses pass-by-reference parameters.

Try it yourself

Add a function that swaps two integer variables using two pointers.

Tip: Edit the example above, predict the output, and run the modified code to test your reasoning.

Check your understanding

What does *score mean when score is *int?
Choose one answer. You can try again.

Answer and explanation

Access the pointed-to integer

Correct. &score produces a pointer to the score variable.

What you should remember

You have practiced Pointer Programs in a small, self-contained program. The important habit is to predict what runs, inspect the actual output and distinguish the language rule from the particular example.

Before continuing, make sure you can explain the program to someone who has not seen it, including the line that changes its result.

Reaching the recap and completing the quizzes are separate milestones.

    Next lesson: Struct Programs →