Binary TreesBinary Trees36
  1. 1Preorder Traversal of a Binary Tree using Recursion
  2. 2Preorder Traversal of a Binary Tree using Iteration
  3. 3Inorder Traversal of a Binary Tree using Recursion
  4. 4Inorder Traversal of a Binary Tree using Iteration
  5. 5Postorder Traversal of a Binary Tree Using Recursion
  6. 6Postorder Traversal of a Binary Tree using Iteration
  7. 7Level Order Traversal of a Binary Tree using Recursion
  8. 8Level Order Traversal of a Binary Tree using Iteration
  9. 9Reverse Level Order Traversal of a Binary Tree using Iteration
  10. 10Reverse Level Order Traversal of a Binary Tree using Recursion
  11. 11Find Height of a Binary Tree
  12. 12Find Diameter of a Binary Tree
  13. 13Find Mirror of a Binary Tree
  14. 14Left View of a Binary Tree
  15. 15Right View of a Binary Tree
  16. 16Top View of a Binary Tree
  17. 17Bottom View of a Binary Tree
  18. 18Zigzag Traversal of a Binary Tree
  19. 19Check if a Binary Tree is Balanced
  20. 20Diagonal Traversal of a Binary Tree
  21. 21Boundary Traversal of a Binary Tree
  22. 22Construct a Binary Tree from a String with Bracket Representation
  23. 23Convert a Binary Tree into a Doubly Linked List
  24. 24Convert a Binary Tree into a Sum Tree
  25. 25Find Minimum Swaps Required to Convert a Binary Tree into a BST
  26. 26Check if a Binary Tree is a Sum Tree
  27. 27Check if All Leaf Nodes are at the Same Level in a Binary Tree
  28. 28Lowest Common Ancestor (LCA) in a Binary Tree
  29. 29Solve the Tree Isomorphism Problem
  30. 30Check if a Binary Tree Contains Duplicate Subtrees of Size 2 or More
  31. 31Check if Two Binary Trees are Mirror Images
  32. 32Calculate the Sum of Nodes on the Longest Path from Root to Leaf in a Binary Tree
  33. 33Print All Paths in a Binary Tree with a Given Sum
  34. 34Find the Distance Between Two Nodes in a Binary Tree
  35. 35Find the kth Ancestor of a Node in a Binary Tree
  36. 36Find All Duplicate Subtrees in a Binary Tree
GraphsGraphs46
  1. 1Breadth-First Search in Graphs
  2. 2Depth-First Search in Graphs
  3. 3Number of Provinces in an Undirected Graph
  4. 4Connected Components in a Matrix
  5. 5Rotten Oranges Problem - BFS in Matrix
  6. 6Flood Fill Algorithm - Graph Based
  7. 7Detect Cycle in an Undirected Graph using DFS
  8. 8Detect Cycle in an Undirected Graph using BFS
  9. 9Distance of Nearest Cell Having 1 - Grid BFS
  10. 10Surrounded Regions in Matrix using Graph Traversal
  11. 11Number of Enclaves in Grid
  12. 12Word Ladder - Shortest Transformation using Graph
  13. 13Word Ladder II - All Shortest Transformation Sequences
  14. 14Number of Distinct Islands using DFS
  15. 15Check if a Graph is Bipartite using DFS
  16. 16Topological Sort Using DFS
  17. 17Topological Sort using Kahn's Algorithm
  18. 18Cycle Detection in Directed Graph using BFS
  19. 19Course Schedule - Task Ordering with Prerequisites
  20. 20Course Schedule 2 - Task Ordering Using Topological Sort
  21. 21Find Eventual Safe States in a Directed Graph
  22. 22Alien Dictionary Character Order
  23. 23Shortest Path in Undirected Graph with Unit Distance
  24. 24Shortest Path in DAG using Topological Sort
  25. 25Dijkstra's Algorithm Using Set - Shortest Path in Graph
  26. 26Dijkstra’s Algorithm Using Priority Queue
  27. 27Shortest Distance in a Binary Maze using BFS
  28. 28Path With Minimum Effort in Grid using Graphs
  29. 29Cheapest Flights Within K Stops - Graph Problem
  30. 30Number of Ways to Reach Destination in Shortest Time - Graph Problem
  31. 31Minimum Multiplications to Reach End - Graph BFS
  32. 32Bellman-Ford Algorithm for Shortest Paths
  33. 33Floyd Warshall Algorithm for All-Pairs Shortest Path
  34. 34Find the City With the Fewest Reachable Neighbours
  35. 35Minimum Spanning Tree in Graphs
  36. 36Prim's Algorithm for Minimum Spanning Tree
  37. 37Disjoint Set (Union-Find) with Union by Rank and Path Compression
  38. 38Kruskal's Algorithm - Minimum Spanning Tree
  39. 39Minimum Operations to Make Network Connected
  40. 40Most Stones Removed with Same Row or Column
  41. 41Accounts Merge Problem using Disjoint Set Union
  42. 42Number of Islands II - Online Queries using DSU
  43. 43Making a Large Island Using DSU
  44. 44Bridges in Graph using Tarjan's Algorithm
  45. 45Articulation Points in Graphs
  46. 46Strongly Connected Components using Kosaraju's Algorithm

Painter's Partition Problem Optimal Binary Search Solution

Problem Statement

Given an array where each element represents the length of a board, and an integer k representing the number of painters available, your task is to allocate the boards among the painters such that:

  • Each painter paints only continuous sections of boards.
  • All painters work simultaneously.
  • The goal is to minimize the maximum time taken by any painter.

Assume that each unit length takes 1 unit of time to paint. Return the minimum possible time to paint all boards under these constraints.

If the input array is empty or k is zero, return 0.

Examples

Boards K (Painters) Minimum Time Description
[10, 20, 30, 40] 2 60 Painter 1 → [10, 20, 30], Painter 2 → [40]. Max = 60
[5, 5, 5, 5] 2 10 Painter 1 → [5, 5], Painter 2 → [5, 5]. Max = 10
[10, 10, 10] 3 10 Each painter gets one board. Max = 10
[10, 20, 30, 40] 1 100 Only one painter paints all boards. Total = 100
[10, 20, 30, 40] 4 40 Each painter paints one board. Max = 40
[] 2 0 Empty board list. Nothing to paint
[5, 10] 0 0 Zero painters. Return 0
[10, 20, 30] 5 30 More painters than boards. Assign each board individually. Max = largest board = 30

Visualization Player

Solution

The Painter’s Partition Problem is all about assigning tasks (boards) to workers (painters) in a way that balances the load as efficiently as possible. Each painter must paint a continuous sequence of boards, and our goal is to minimize the time the most-burdened painter spends.

Understanding the Problem

Let’s say we have a list of board lengths like [10, 20, 30, 40] and two painters. One approach is to divide the boards evenly by count—but that won’t always give the best result. The key is to find a way to divide the array so that the painter who ends up with the most work has as little as possible.

This is where Binary Search helps. Instead of checking all ways to split the array (which is too slow), we search for the minimum possible time using a helper function that checks whether a given maximum time is achievable with the available painters.

Different Scenarios Explained

  • Normal Case: When the number of painters is less than the number of boards, we need to group boards cleverly so that all painters are used and the work is balanced. Binary search helps us test mid-values as the upper limit of work a painter can do, narrowing down to the optimal time.
  • One Painter: The only painter must paint all the boards. So the answer is just the sum of all board lengths.
  • Same Number of Painters and Boards: Each painter gets exactly one board. The result is the maximum board length.
  • More Painters Than Boards: Since we can’t split a board among painters, some painters won’t be used. The result is still the maximum single board length.
  • Empty Input: If the board list is empty, there’s nothing to paint—so we return 0.
  • Zero Painters: If no painter is available, the task can’t begin. We return 0 as a safe default.

By combining Binary Search with this understanding of constraints, we can efficiently find the best answer without testing every possible way to split the work.

Efficiency

This binary search method runs in O(N log S), where N is the number of boards and S is the range between the largest board and total sum. This makes it feasible for large arrays.

Algorithm Steps

  1. Set low = max(board), high = sum(board).
  2. While low ≤ high:
    1. Calculate mid = (low + high) / 2.
    2. Check if it's possible to paint all boards within this time limit using ≤ K painters.
    3. If possible, store the result and move high = mid - 1.
    4. If not, move low = mid + 1.
  3. Return the result found as the minimum time.

Code

Python
Java
JavaScript
C
C++
C#
Kotlin
Swift
Php
def is_possible(boards, k, max_time):
    painters = 1
    curr_time = 0
    for length in boards:
        if length > max_time:
            return False  # Single board exceeds max time
        if curr_time + length > max_time:
            painters += 1
            curr_time = length  # Assign new painter
        else:
            curr_time += length
    return painters <= k

def painters_partition(boards, k):
    low = max(boards)
    high = sum(boards)
    result = high

    while low <= high:
        mid = (low + high) // 2
        if is_possible(boards, k, mid):
            result = mid
            high = mid - 1
        else:
            low = mid + 1

    return result

boards = [10, 20, 30, 40]
k = 2
print("Minimum time to paint all boards:", painters_partition(boards, k))

Time Complexity

CaseTime ComplexityExplanation
Best CaseO(N log S)Where N is the number of boards and S is the sum of board lengths. Binary search runs in log(S) and each feasibility check in O(N).
Average CaseO(N log S)Feasibility check takes linear time, and binary search runs in logarithmic range space.
Worst CaseO(N log S)Worst-case is same due to deterministic binary search iterations and linear scan in check.

Space Complexity

O(1)

Explanation: Only constant extra space is used for counters and limits, no additional data structures.