Backtracking Technique in DSA

What is the Backtracking Technique?

Backtracking is a recursive technique for solving problems incrementally, one piece at a time, and removing those solutions that fail to satisfy the problem's constraints as soon as possible. It is often used for constraint satisfaction problems like N-Queens, Sudoku Solver, Subset Sum, and Permutation Generation.

The basic idea is to build a solution step-by-step and go back ("backtrack") as soon as we determine that the current path cannot lead to a valid solution. It is essentially a depth-first search with pruning.

Key Characteristics of Backtracking

General Backtracking Pseudocode

// Function to try all possible options
function backtrack(state):
    if isSolution(state):
        output(state)
        return

    for option in getOptions(state):
        if isValid(option, state):
            applyOption(state, option)
            backtrack(state)
            undoOption(state, option)

Explanation of Steps

Where is Backtracking Used?

Backtracking is powerful for problems with complex constraints and multiple solution paths. It’s particularly effective when combined with pruning techniques to skip unnecessary branches in the solution space.